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RoadRanger
11-28-2009, 11:53 PM
OK, so I've watched the videos by Ubaku, therock23480 on YouTube, and others. And all I can say is, I'm disappointed! I didn't expect much, given the previews I'd seen (and heard!) but decided to give 1C Company the benefit of the doubt until the actual release.
But now I've come to conclude it's bad -- the physics suck, and are like Midtown Madness'. (But THAT game DOES have pedestrians!) For instance, in real life, cars usually don't fly up in the air 20 feet or more when hit by a truck.
The AI sucks just as bad -- nobody stops in the middle of an expressway, only to change lanes by turning their front wheels 45 degrees!
The AI sounds are a joke -- all cars sound like they're racing, and sound just the same, whether their difference in speed is 2 or 120 miles an hour, or they're 3 or 60 feet away. (so much for a credible Doppler effect...)
The same goes for the AI trucks, only those all sound like 50 year old farm tractors, that desperately need their tappet clearances checked.
The sounds of the player's trucks aren't much better -- only the idle and sudden full throttle sounds are more or less acceptable, all other engine sounds are just sped-up idle sounds.
So who cares if you can actually watch the driver shift gears? It's a fun gimmick, but I think they should have taken care of the glaring faults before taking the time to implement this.
Talking about drivers, am I correct in assuming the player's driver can only be male???

According to many, this game was supposed to blow SCS' 18 WoS series out of the water. Well, I just started 18 WoS Haulin' up briefly, and have to say it beats R'n'R hands down, except for a small difference in graphics quality, and the extent of the scenery. And it took them 5+ years, rides with actual truckers, and "real" sound recordings to come up with this? :confused:
This is no simulation, it's just an arcade game.

I was prepared to buy the Russian version for now, because it's only about 11 Euros, but I think it's not even worth that much. And to think I've been contemplating rigging a real 13 speed shifter, with working air actuators, for use with R'n'R... :(

Ubaku
11-29-2009, 02:01 AM
LoL, buy it and try it, although you are right to a certain extent, its better than you think. Not to mention that they are listening to the gamers on the Russian 1c forum and are willing to fix mistakes in a patch. Try it, it doesn't cost that much.

obsolum
11-29-2009, 11:22 AM
Yeah, I pretty much said the same thing here (http://forum.1cpublishing.eu/showpost.php?p=123633&postcount=34), though not as elaborately as you :)

And lol, a 13-speed shifter wouldn't do you much good since the most gears any truck in the game has is 6 :)

Flagman_20
11-29-2009, 12:54 PM
Actually, from all the movies and previews I've seen, I think it's pretty good.

However, it doesn't look like it was worth the wait to be honest. The trucks sound terrible, and the game only has support for 6 gears. I remember that Nike-It said that they wouldn't implement a splitter to make the trucks easier to drive, but a HI-LO range selector would be a great improvement (so we could have a 10 speed gearbox, at least). Also, the AI seems terrible.

If they would fix these 3 things, I think the game would be much better. So, in my oppinion:

Is it better than 18 WoS? Yes, there's no doubt about it.
Was it worth the 7 year wait? No. Not untill they fix a couple of things, at least.

pook
11-29-2009, 01:40 PM
Yy. A disastrous physics! Mainly semi trailer behavior UFO. Look in time 2:31-2:40
Scaling down the left and the trailer does what?? This is disastrous physics. WTFFFFFFFFFFF ??????? They are working on space projects?? Well, we're tuned. When we fall off the head of the Russian satellites: D When you do not know basic physics, mechanics. OMG so many years .......

http://www.youtube.com/watch?v=dG55BdFGKOE

petteerr
11-29-2009, 02:22 PM
It seems that the Russian release its a beta testing version with the Russian speaking guys being sth like beta testers!lol.For me the 18 euro that needs to buy the game its a price for a pre investement for a good patch or patches till the english release,or even later.So the one who buy the game now,lets see themselves as an investors of a better development later.Lets hope for a quick major patch release sooner then summer,lol.The first step have been done,lets wait for further steps.

sorry,18 dollars.

RoadRanger
11-30-2009, 08:27 PM
I doubt anything short of a major rewrite could take care of the horrible sounds and physics...
And Pook, you're right, that trailer does move in mysterious ways when cornering, kinda like an over-agressive self steer axle. But perhaps the game is good enough for people who don't know the first thing about real trucks, and truck driving.

petteerr
11-30-2009, 08:42 PM
Never say never,i just have a feeling that after a couple of patches the game will start to rock!I just hope they will have the will and budget to go even further,they have already promised some new things and add'ons.The whole idea is not bad,its promising,but they will have to continue and try even more.It will be crusial the first patch or patches to be ready as soon as possible and if they can before international release.Nothing is perfect,i remember the lauch of Arma2,how much it was anticipated and that everybody started to shout for many bugs after the release,now its getting better,its very importand if they will support the game further,if they will do that the game will be much better,at least that is my feeling and my wish.

GinXeng
11-30-2009, 08:44 PM
The sounds are terrible, its a good thing they are in wav. format. That means we can make our own engine sounds for the game.

Freak Of Nature
11-30-2009, 08:49 PM
The sounds are terrible, its a good thing they are in wav. format. That means we can make our own engine sounds for the game.
Well they don't annoy me, but it would be interesting to hear gamers-made sounds too :)

RoadRanger
11-30-2009, 11:24 PM
The sounds are terrible, its a good thing they are in wav. format. That means we can make our own engine sounds for the game.
If the game engine will only speed up whatever sound is used for engine idle, that won't do much good -- real engine sounds are much more complex, and depend on RPM, throttle setting, load, turbo (both whine and "suction" sound), etc.

Azabache
12-01-2009, 05:13 AM
Maybe they concentrated too much on the scenary accurancy and forgot about the "realistic" side of things.

nicknackpaddywack
12-19-2009, 02:41 PM
And to think I've been contemplating rigging a real 13 speed shifter, with working air actuators, for use with R'n'R... :(


why? LOL, if you want any amount of realism, try rigging this up.... (very very very simple btw)

RoadRanger
12-25-2009, 11:39 PM
why? LOL, if you want any amount of realism, try rigging this up.... (very very very simple btw)
I know -- TOO simple!

If I just wanted "simple", I would have been happy with an automatic gearbox.
But I would love to be able to use a real 13 or 18 speed shift pattern, as I have in real life, many moons ago.

flykas
12-26-2009, 09:35 AM
well I have just tried the game. Played about 30 minutes. And I'm dissapointed. The physics are strange, truck and trailer moves as one object and doesnt feel fluuent on the road. No realistic inertion. Not realistic interaction between traile and truck It looks like it has been done to make it easy to drive, cuz it seems that there are physic ,cuz some thing really looks very realistc and it is strange how in king of the road everything was much better so I don't think they have forgotten how to make physics. I think some optional Hardcore patch could fix things. Maybe someone who talks russian could mention about it to developers? Than sounds - Really weird idea. It seams the just recorded sounds at diferent rpm an put it in game, wich doesn't work for me.

Didn't check everything else, but for now it is very strange how can it be so much worse tahn King of the road.

obsolum
12-26-2009, 07:12 PM
Maybe someone who talks russian could mention about it to developers?
You can mention it in this thread (http://forum.1cpublishing.eu/showthread.php?t=11601). It's no guarantee that the devs will read it but it's your best shot.

Than sounds - Really weird idea. It seams the just recorded sounds at diferent rpm an put it in game, wich doesn't work for me.
From what I understand they just recorded the idle engine sound and speed that up in the game as the revs go up. Which is bound to sound awful. I reckon that is something that will likely be fixed in a patch some time in the future. Or, if not, I'm sure it won't be too long before someone comes up with a way to mod the sounds yourself or something.

pook
12-26-2009, 10:19 PM
I think that the only solution is total modifiability!! If Softlab not stupid, so give opportunity to complete modifiability. I will say one thing. The game has a basis. Building stone potential, but that's all. I do not think they would be able hardcore real simulator. Failed to correct physics for 10 years! It is hard we can be ready in patches .... I just laugh the developer, what prewiev video talking about physics. The man probably did not complete even primary school to talk rubbish like to shit. Sound is chaos and a headache. How to flush the toilet. Missing walkers / parked vehicles / traffic lights / life / mist / mud / thunder lightning / wind / optimization / support for all gaming devices / TrackIR / strange view from the cockpit is not set manual zoom + not position seats / multyplayer and etc etc etc ... . Base is there. Game world is interesting, but the roads very much roadblocks. Only modifiability as well as stupid game by SCS. But thanks to the modifiability these silly games live. Impossible to modifiability and if not addressed optimization, patches and any bugs, this game will flop ......

Mr luder
12-27-2009, 10:25 AM
Let's do our own R'n'R with blackjack and... you know what.
No kidding, got half of mojave here, anyone up to convert it to haulin asap?! :P

akaFr0sT
12-27-2009, 11:28 AM
OK, so I've watched the videos by Ubaku, therock23480 on YouTube, and others. And all I can say is, I'm disappointed! I didn't expect much, given the previews I'd seen (and heard!) but decided to give 1C Company the benefit of the doubt until the actual release.
But now I've come to conclude it's bad -- the physics suck, and are like Midtown Madness'. (But THAT game DOES have pedestrians!) For instance, in real life, cars usually don't fly up in the air 20 feet or more when hit by a truck.
The AI sucks just as bad -- nobody stops in the middle of an expressway, only to change lanes by turning their front wheels 45 degrees!
The AI sounds are a joke -- all cars sound like they're racing, and sound just the same, whether their difference in speed is 2 or 120 miles an hour, or they're 3 or 60 feet away. (so much for a credible Doppler effect...)
The same goes for the AI trucks, only those all sound like 50 year old farm tractors, that desperately need their tappet clearances checked.
The sounds of the player's trucks aren't much better -- only the idle and sudden full throttle sounds are more or less acceptable, all other engine sounds are just sped-up idle sounds.
So who cares if you can actually watch the driver shift gears? It's a fun gimmick, but I think they should have taken care of the glaring faults before taking the time to implement this.
Talking about drivers, am I correct in assuming the player's driver can only be male???

According to many, this game was supposed to blow SCS' 18 WoS series out of the water. Well, I just started 18 WoS Haulin' up briefly, and have to say it beats R'n'R hands down, except for a small difference in graphics quality, and the extent of the scenery. And it took them 5+ years, rides with actual truckers, and "real" sound recordings to come up with this? :confused:
This is no simulation, it's just an arcade game.

I was prepared to buy the Russian version for now, because it's only about 11 Euros, but I think it's not even worth that much. And to think I've been contemplating rigging a real 13 speed shifter, with working air actuators, for use with R'n'R... :(

and beleive me this is only the stuff u see from the videos posted here. don't even think about spending 1 penny on this coz u'll find even more annoying stuff when u actualy have it instaled. this is by far one of the WORST games i've ever tried. i guess Hard truck 2 King of the Road still remains the best trucking game ever.

bjorn324
12-27-2009, 11:41 AM
1c made one fault and that is release a game 50% of the buyers now don't understand. Cause we are impatient including me :P
It is a nice game but now you can't configure your options because you don't understand a thing of it. So a lot of things aren't configured to your profile yet, just give it a try when it's out in english.
Some guy translated almost all menu's and now it's starting to make some sense.
Menu: http://truckpol.proboards.com/index.cgi?board=game04&action=display&thread=48391
Controls(post 8): http://truckpol.proboards.com/index.cgi?board=game04&action=display&thread=47843

Only the missions are a bit difficult cause I don't know what they are asking.

Lolsmurf
12-27-2009, 12:37 PM
1c made one fault and that is release a game 50% of the buyers now don't understand. Cause we are impatient including me :P
It is a nice game but now you can't configure your options because you don't understand a thing of it. So a lot of things aren't configured to your profile yet, just give it a try when it's out in english.
Some guy translated almost all menu's and now it's starting to make some sense.
Menu: http://truckpol.proboards.com/index.cgi?board=game04&action=display&thread=48391
Controls(post 8): http://truckpol.proboards.com/index.cgi?board=game04&action=display&thread=47843

Only the missions are a bit difficult cause I don't know what they are asking.

ROFL

Then wait for the English release :p

flykas
12-27-2009, 12:50 PM
I think that the only solution is total modifiability!! If Softlab not stupid, so give opportunity to complete modifiability. I will say one thing. The game has a basis. Building stone potential, but that's all. I do not think they would be able hardcore real simulator. Failed to correct physics for 10 years! It is hard we can be ready in patches .... I just laugh the developer, what prewiev video talking about physics. The man probably did not complete even primary school to talk rubbish like to shit. Sound is chaos and a headache. How to flush the toilet. Missing walkers / parked vehicles / traffic lights / life / mist / mud / thunder lightning / wind / optimization / support for all gaming devices / TrackIR / strange view from the cockpit is not set manual zoom + not position seats / multyplayer and etc etc etc ... . Base is there. Game world is interesting, but the roads very much roadblocks. Only modifiability as well as stupid game by SCS. But thanks to the modifiability these silly games live. Impossible to modifiability and if not addressed optimization, patches and any bugs, this game will flop ......



yes I think the same. I think it is very very good base,and with modding it can be very realistic sim. Just I think that developers could fix the game if they wanted. Somehow I feel that this type physic has something to do with
with that mix of arcade and simulation wich most of times comes out really bad.


Playd some more:

was driving at ~70 km/h and shifted in to reverse , the truck slowly stoped and started going backwards :]] truely a complex system of damage of all truck components.

1c made one fault and that is release a game 50% of the buyers now don't understand. Cause we are impatient including me :P
It is a nice game but now you can't configure your options because you don't understand a thing of it. So a lot of things aren't configured to your profile yet, just give it a try when it's out in english.
Some guy translated almost all menu's and now it's starting to make some sense.
Menu: http://truckpol.proboards.com/index.cgi?board=game04&action=display&thread=48391
Controls(post 8): http://truckpol.proboards.com/index.cgi?board=game04&action=display&thread=47843

Only the missions are a bit difficult cause I don't know what they are asking.

could you give a link to translation file, cuz I can't login to truckpol somehow.

Stoned_Trucker
03-12-2010, 04:38 AM
I gave up on this game when they said they ditched Multiplayer to release it quicker then projected. Yeah... How many years was it again? 6 or 7?

My friend and I were waiting for this game just for the multiplayer alone... I mean it would have been the ONLY damn trucker sim with Multiplayer...(Like Sim Multiplayer, not that crap they had with racing and arcade style games) Then bam... They took that away.

I have not played the game at all so I have not one clue on the actual game play on my computer but... I will say that all the video's and stuff lead me to believe that this is a game that USA gamers will be very disappointed at.

I think they should have gone with a more MMORPG style of game with trucking.

Just like how every Trucker Sim game has (18 WoS, The Euro, German and UK Truck Simulator, ect.), you start out with nothing but a cheep truck and hardly any cash then work your way up to make a huge enterprise of a company and own the trucking world.

Well take out the stupid AI truckers and add real life players to the formula.
Now you have actual virtual companies that are real players working together.

Talking about this may lead to a better development of a new Rig'n'Roll 2
I know they won't make a patch with multiplayer, maybe a add-on for more sales, I mean IF they fix everything were asking (and that is a big if, pun intended ;) ) Then there would be 2 very happy Americans buying Rig'n'Roll.

Rob_G
03-14-2010, 07:42 AM
Talking about this may lead to a better development of a new Rig'n'Roll 2
.

yeah in another 20 years lol, tbh i have completely given up on this game now, they made a big mistake by releasing the game in russian first, how many russians have bought this game, compared to how many english speaking people would have bought it, but now because they released in russian before english, the russians have said how bad this game is, so now english people will not buy it!

Hotel
04-20-2010, 04:05 AM
Got the US release version. Very Disappointed. No Track IR support, physics are horrible, AI drivers are horrible, rain is not enough to warrant the use of the wipers, the damn police always seem to know if you nicked someone's car, heck the police is "too much policing", they might as well be gestapo or KGB.

My fault is Im a sucker for trucking games... after 18 WOS series, i thought RNR would be like Simbin's GTR series is to trucking games... or maybe Codemaster's Dirt or Grid games. Honestly, its only half a notch better than WOS because of graphics, but its pretty much the same flat and dull trucking game that is WOS. RNR is NOT what Hard Truck or Hard Truck 2/King of the Road were during their time. HT was a game changer. And its a shame after all these years, 1C is only able to come up with a game that's only marginally better than HT by today's gaming standards.

If only I could get a refund. :(

danizzz
04-20-2010, 09:56 AM
The first two hours of playing i thought it was pretty good.

After 3 days of playng im thinking about a refund myself!!:mad:

Its not what im searching in a trucking game.

Now im back on the good old "Haulin" with the some mods. Its ten times better than RNR!!!

obsolum
04-20-2010, 10:11 AM
Now im back on the good old "Haulin" with the some mods. Its ten times better than RNR!!!
What mods for Haulin' are worth getting? I still have Haulin' installed myself but haven't played it in a very long time. I never looked for mods for it. You can PM me if you want as I don't think discussing other trucking games will be appreciated here :)

klaushonold
04-20-2010, 04:26 PM
thanks all for review and warning

so i can save my money

i dont like crap games like this

lol for making 7 years this game thats a big piece of bul.shi. lol

i go to europe truck sim thats much better

Elwenil
04-26-2010, 03:32 AM
I for one, find this game to be horribly disappointing and no where near worth all the hype. I was getting a little tired of the same old grind in the Hard Truck games and based on a friend's recommendation and the description at GamersGate, I bought this worthless waste of HDD space. If you are running an older system, do yourself a favor and ignore the "minimum system requirements" and they are total BS. I run a Pentium 4 3.0, 4G of RAM and a GeForce 9500 and no matter that I try this game runs like a slideshow about 10 minutes into it. The sound is horrid and generic, the graphics look dated, the controls are about what you would expect from other trucking games but what really gets me is the whole concept. I may be tired of the endless nothing of Hard Truck but this game is about as unrealistic as it gets. It's an arcade race with cart style physics disguised as a trucking simulation. I did want something with more of an objective to it and when a friend suggested this as it had lot of "competition" in it, I assumed it meant competition with other companies for business, not flat out racing. Who in their right mind would race a loaded rig on public highways? WTF kind of "simulation" is this? To make matters worse, the AI is retarded and the cops and other truckers will randomly side swipe your rig and then naturally you get pulled over and fined. The worst is when you are exiting on a ramp and the truck behind you that is in 2nd decides that he can take the ramp at 80 MPH when a player with a keyboard or even a gamepad can only safely control their truck at 30 or so and you get rear ended, lose your load and get fined, then penalized because you can't get you load hooked back up and make it to the warehouse on time.

And the warehouses. WTF? I know this takes place int he near future but half the fun of a trucking sim is getting your load and hooking up. Why take that away? And why in the hell does the game take control of the rig to pull in the warehouse and then you get your load attached automatically only to have the game drive you straight into a pole or off the road by going straight instead of left or right where the road splits? Why not at least give the player control of the rig just outside of the warehouse? I can't believe I paid $36 for this worthless game. I'm warning all of my friends to stay away from this game and this developer as this is just ridiculous.

obsolum
04-26-2010, 09:00 AM
Good post :)

FLN
04-26-2010, 09:51 PM
The biggest mistake in RnR is they called this is simulator.
Many people who love sim buy it, but after that what will happen?
If it would be called action truck racing game, there were not much problems like now. There are people prefer racing game to real sim, why don't aim to sell them?
I enjoy RnR some because I am not absolute sim fan, though if it were more sim like that's preferable.
I don't see any benefit from disguising and advertising RnR as truck simulator.
Be honest. that's the only true way to be appreciated.

Elwenil
04-27-2010, 04:12 AM
I agree 100%. If this had not been marketed as a sim, I would not have bought it and would not be so angry right now. Honestly, how freaking hard is it to make a decent truck driving sim? 18 Wheels comes close but fails in a lot of ways also. Rig n Roll fails in so many ways but I've been over that already.

Why cannot one of these developers make a good one for once? I'd pay good money for a real good trucking sim. And by sim, I mean sim. I don't want all of the boring crap that most of these games have trying to be a sim or the over-the-top garbage like Rig n Roll. I'd swear that the developers of these games have never driven or even been near a truck before. And from some of the games, it's obvious they have never driven in the US before. Driving a truck is sometimes very challenging. Put those challenges in a game along with a little business simulation on building up a company, some competition doing the same and there you go, a decent trucking sim. We don't need super smart AI for random vehicles in traffic that cut you off, cops that ticket you for sneezing, or to drive on an ice road. Hell, I can even deal with sub par graphics. Just give me something REAL, or as close as I can get to it. I want to pull grades, I want to have to select the right gear before going down a mountain so I don't burn up my brakes or over rev my engine. I want some random mechanical failures, blow outs on a trailer, busted air line with a runaway. I want to pick my loads and be able to hook up the trailer and bump the dock myself. I want drop and hook runs, dedicated runs, specialty flat bed and lowboy runs, you name it. That sort of thing would make for an interesting game. Not this endless BS of driving the same roads with all the time with nothing changing except some weather and kamikaze drivers. Get rid of the stupid CB jargon that no one has used since the '70s, the stupid hillbilly stereotypes, overdone Western accents, the homicidal AI, crazy camera views that bob and weave like a prize fighter, and the pointless gameplay. Give me customizable trucks, a little challenge and variety on the highway, some business competition, decent graphics, solid gameplay and a story to work through or an objective to strive for like buying out all the competition or something and I'd gladly pay $60 for it. Hell I pay that for most console games and it would be a good value to pay that for a trucking game that plays well and makes sense instead of wasting $36 on something like RnR. Actually RnR is a good abbreviation for that since it also means "rest and relaxation" and that's all it's doing on my HDD is resting and relaxing. But seriously, why do these developers continuously put out these half baked games? Probably because we buy them, eh? I understand that this is a niche market, all sims are, and no one wants to spend a lot of time and resources on this sort of thing but if a developer would put some real effort into it, I'm sure it would be a success and probably grow the market a bit which can only lead to more success.

Kromus
04-28-2010, 12:07 AM
@Elwenil

Good posts.

RoadRanger
04-29-2010, 10:14 PM
Well said, Elwenil!

For now, the closest thing to a real sim you may find is Rigs of Rods (http://www.rigsofrods.com). Not very polished yet, but the physics aren't bad. And it's free, too! Now if only someone would implement accurate 13/18 speed gear shifting, complete with grinding, and the inability to shift at wrong speeds... ;)

pook
04-30-2010, 06:21 AM
Well said, Elwenil!

For now, the closest thing to a real sim you may find is Rigs of Rods (http://www.rigsofrods.com). Not very polished yet, but the physics aren't bad. And it's free, too! Now if only someone would implement accurate 13/18 speed gear shifting, complete with grinding, and the inability to shift at wrong speeds... ;)

Such a mixed of the two games would be good. RoR physics and multi function into the RNR. RoR for me is a big shortage, no AI traffic...

kennyb87
05-03-2010, 08:45 PM
I seem to recall a 16 speed shift pattern on ROR wasnt amazingly impressive but still better than the 6 speed