View Full Version : triggers: switch and case and rand, and generic and waypoint help please

11-07-2009, 12:18 AM
Hello please help, when i command an actor or a group with a tag to go to a waypoint they either dont go or they go but some stay and lie down to shoot at soldiers further down, i tried actor_state and made them all fast and to run to the waypoint but it didnt work,
they rarely go to the waypoint when i click begin they only do it somtimes, because theyre soldiers waiting close to the waypoint but they should still go, theyre clones though

sometimes they dont even go they just lie on the ground and stay there, please help on how to make them move properly

EDIT; never mind problem fixed