PDA

View Full Version : Funny Pix


AHO
10-14-2009, 02:37 PM
Funny Pix from MoT

AHO
10-14-2009, 02:38 PM
Next

AHO
10-14-2009, 02:39 PM
Next II

Liz Shaw
10-14-2009, 03:54 PM
LOL, the topic's title should have been "Fun With Hookers"...:grin:

persoiranian
10-14-2009, 07:06 PM
:-):grin::-):grin::-)

maybe i shouldn't ask it here, but is it possible to create new characters using 3d max (or similar softwares) and import them into the game? for example adding harry truman (or rosevelt) to the mission which takes place in u.s (i dont remember the mission's name now)

AHO
10-14-2009, 07:39 PM
:-):grin::-):grin::-)

maybe i shouldn't ask it here, but is it possible to create new characters using 3d max (or similar softwares) and import them into the game? for example adding harry truman (or rosevelt) to the mission which takes place in u.s (i dont remember the mission's name now)

Sure, but you need the exporter for SMF model format from Haggard Games...

Boyarpunk
10-14-2009, 09:19 PM
:grin::grin::grin:

AHO
10-20-2009, 12:37 PM
Playin' with granades

Pizzadvl
10-21-2009, 11:16 AM
lol.

AHO
10-21-2009, 11:45 AM
lol.
Commong guys, post your screens too!!!

Liz Shaw
10-21-2009, 02:01 PM
Damn! I was going to post a screenshot showing an edited quote from "King's Riddle", but the script doesn't seem to work properly.

UPDATE: The problem was Haggard Games made a typo in the stopmove script, it should be "Seaman" instead of "Seeman".

AHO
10-21-2009, 07:29 PM
Damn! I was going to post a screenshot showing an edited quote from "King's Riddle", but the script doesn't seem to work properly.

UPDATE: The problem was Haggard Games made a typo in the stopmove script, it should be "Seaman" instead of "Seeman".

Hmm perhaps they were confused switching between three languages,
because the german word for "Seaman" is "Seemann".

AHO
10-21-2009, 11:25 PM
No Comment....

AHO
10-22-2009, 08:24 PM
Where am I?

Pizzadvl
10-23-2009, 09:46 AM
How do you come on top of the tree and outside the map?:o

AHO
10-23-2009, 10:25 AM
How do you come on top of the tree and outside the map?:o

I just played around with console command for saving and restoring
spawn position of player character.

Try to do this:

Go to the last floor of an level e.g. 3rd floor of first mission
Open up console and type: PL_SAVEPOS
Start an other mission and stay on the ground
Open up console and type: PL_RESTOREPOS
See what happens... :)

forlik
10-23-2009, 11:28 AM
Go to the last floor of an level e.g. 3rd floor of first mission
Open up console and type: PL_SAVEPOS

That's not necessary. You can modify _default.pos file with the hex-editor. This file contains x, y and z coordinates as DWORDs (4 bytes * 3 = 12 bytes). So, you can spawn in any place of the level.

AHO
10-26-2009, 09:10 PM
Commong guys, post your screens too!!!

forlik
10-27-2009, 11:31 AM
DtS "Call of Duty: World at War" mod :)

http://img250.imagevenue.com/loc80/th_43038_shad_Axe1_122_80lo.jpg (http://img250.imagevenue.com/img.php?image=43038_shad_Axe1_122_80lo.jpg)http://img171.imagevenue.com/loc245/th_43040_shad_Axe2_122_245lo.jpg (http://img171.imagevenue.com/img.php?image=43040_shad_Axe2_122_245lo.jpg)

AHO
10-27-2009, 11:32 AM
DtS "Call of Duty: World at War" mod :)

http://img250.imagevenue.com/loc80/th_43038_shad_Axe1_122_80lo.jpg (http://img250.imagevenue.com/img.php?image=43038_shad_Axe1_122_80lo.jpg)http://img171.imagevenue.com/loc245/th_43040_shad_Axe2_122_245lo.jpg (http://img171.imagevenue.com/img.php?image=43040_shad_Axe2_122_245lo.jpg)

*LOL*
Why did Haggard Games implemented the axe, I discovered it also
when I was translating weapons.shadvs?

forlik
10-27-2009, 03:58 PM
Why did Haggard Games implemented the axe
I think it's just a joke, or something like easter egg.

AHO
03-10-2010, 07:12 PM
I found this on web. Looks like DtS' "Paycheck" level.

AHO
03-10-2010, 10:31 PM
And this looks like MoT's level "Renegades".

forlik
06-07-2010, 12:01 PM
I've lost my head:
http://img172.imagevenue.com/loc20/th_08903_shad_nohead_122_20lo.jpg (http://img172.imagevenue.com/img.php?image=08903_shad_nohead_122_20lo.jpg)

The butcher:
http://img197.imagevenue.com/loc428/th_09080_shad_butcher_122_428lo.jpg (http://img197.imagevenue.com/img.php?image=09080_shad_butcher_122_428lo.jpg)

Liz Shaw
06-07-2010, 01:10 PM
What were you trying to do in the first screenshot, forlik?

forlik
06-07-2010, 06:30 PM
What were you trying to do in the first screenshot, forlik?

Nothing special, I've just forgot to rename the face texture :)

forlik
06-14-2010, 05:44 PM
D. Meltzer is going home. It was too much Schnaps:
http://img105.imagevenue.com/loc503/th_34060_shad_dm_122_503lo.jpg (http://img105.imagevenue.com/img.php?image=34060_shad_dm_122_503lo.jpg)

Liz Shaw
06-15-2010, 03:42 AM
D. Meltzer is going home. It was too much Schnaps:
http://img105.imagevenue.com/loc503/th_34060_shad_dm_122_503lo.jpg (http://img105.imagevenue.com/img.php?image=34060_shad_dm_122_503lo.jpg)

Wait a minute, I don't think there was a sign on the mesh fence before... Does that mean you can add new non-usable objects, or was it more help from HG?

Strogov's very sloppy when it comes to hiding Meltzer's body in the back of the Kubel jeep. Perhaps in DtS3 we'd be able to hide corpses in the back seat of people's cars...:grin:

forlik
06-15-2010, 08:49 AM
Wait a minute, I don't think there was a sign on the mesh fence before... Does that mean you can add new non-usable objects, or was it more help from HG?
No, it wasn't help from HG, and I still can't add new objects to the game. It's just a texture with alpha-channel:
http://img216.imagevenue.com/loc186/th_88522_shad_s1_122_186lo.jpg (http://img216.imagevenue.com/img.php?image=88522_shad_s1_122_186lo.jpg)http://img244.imagevenue.com/loc173/th_88532_shad_s2_122_173lo.jpg (http://img244.imagevenue.com/img.php?image=88532_shad_s2_122_173lo.jpg)

Perhaps in DtS3 we'd be able to hide corpses in the back seat of people's cars...:grin:
Maybe.
But it will be possible to hide bodies in the closets. And it's also really good :)

Liz Shaw
06-27-2010, 02:43 PM
Waiter, there's SEAMEN in my soup!!!:grin:

Liz Shaw
12-25-2010, 06:21 AM
Babkas and bitches...

Liz Shaw
05-20-2011, 03:41 PM
MoT "LA Noire" mod!