View Full Version : Trigger Explosions

10-06-2009, 02:27 AM
Is there any way to trigger an explosion to occur? For instance If unit A walks into said building, building explodes. Or something along those lines?

Anything that I can trigger an explosion, even after a set amount of time even.

Thanks for the help.

10-09-2009, 05:43 PM
yes there is, create a trigger and name it anything, in conditions put entities, then the mids of each soldier or tag if you put it, then create a zone where the explosion would happen, then put that zone in the entities box, then in effects or commands put spawn, then service, then theres some explosion effects there i hope this helps and sorry for not being so clear

11-07-2009, 12:23 AM
create a trigger.
in conditions put entities
write in mids or tag of the units
create a zone around the building
put this zone in the selector section

in commands set spawn
in entities go to service then explosion then choose any (i recommend explosion small)
then put down a waypoint on the building.

what should happen is when the units are in the zone of the building, an explosion will spawn destroying the house and hopefully the men