Benrizz
09-29-2009, 02:55 PM
EDIT: ok ok I admit that my title is a bit provocative... but the graphs hereafter could be useful
Please read that. It is an extract from an article on Simhq.com on understanding and managing energy during a dogfight. Hereafter the author assume that we are in a P51 against a Spit IX
For more info read : http://www.simhq.com/_air/air_011a.html
With that graph you can clearly see that the P51 is undoubtly an energy fighter compared to the Spit wich is an angle (turning fighter).
The upper thick red and blue curve represents the maximum instantaneous turn rate of each plane while the bottom curve shows the sustained turn rate (when you don't loose speed while turning)
You understand that the P-51 has an advantage above 255mph but a Spit can out turn a P51, even from above 255mph if it trades his airspeed for angles and be in a position for a shot fairly quickly[/QUOTE]
(turn rate on one axis in degrees per second (dps) and true airspeed on the other in mph)
http://www.simhq.com/_air/images/air_011b_4.jpg
Why do I present you those infos ? Because even if the Spit mkIX can out turn the P51D, the P51D is undoubtly considered has a better end war fighter than the spit MkIX
And Why because :
--------------
The reason is simply that in reality the desire to live is paramount, but in fact for the sim jock, nothing is farther from the truth. [...] The important thing to remember here is that in contrast with the real world, you have very different priorities as a simulator pilot. For us, life is cheap, and so some of the performance attributes of the various aircraft become weighted very differently. In W.W.II, for example, speed was far more valuable to real pilots than it is to simulator pilots. A real pilot would no doubt have found a turning engagement both physically and mentally draining, due to the mix of extreme concentration, physical exertion, heart pounding amounts of adrenaline, all tinged with varying degrees of fear! No doubt that was a large factor in explaining why turning engagements were the exception rather than the rule. Around 80% of shoot downs involved the element of surprise, high speed, 1g attacks. In contrast, simulator pilots can enjoy the challenge of a high g dogfight with their flight stick in one hand and a beer in the other. The price of defeat? Nothing more than a mildly bruised ego and a few more practice sessions before the next match. If you really wanted to live, the P-51, Fw-190 and other fast aircraft are exactly the aircraft to choose!-----------------
That is why while history considers P51 and FWs as the best fighters, we gamers find the Yak3 (or even IL2) best suitable for our game.
In the same article the autor shows that the Spit MKV is an angle fighter compared to the spit MKIX. Therefore the Spit MkV would be more suitable for our turning dogfight than the spit MKIX, but military history considers the MKIX more performant
Hope its clear
Please read that. It is an extract from an article on Simhq.com on understanding and managing energy during a dogfight. Hereafter the author assume that we are in a P51 against a Spit IX
For more info read : http://www.simhq.com/_air/air_011a.html
With that graph you can clearly see that the P51 is undoubtly an energy fighter compared to the Spit wich is an angle (turning fighter).
The upper thick red and blue curve represents the maximum instantaneous turn rate of each plane while the bottom curve shows the sustained turn rate (when you don't loose speed while turning)
You understand that the P-51 has an advantage above 255mph but a Spit can out turn a P51, even from above 255mph if it trades his airspeed for angles and be in a position for a shot fairly quickly[/QUOTE]
(turn rate on one axis in degrees per second (dps) and true airspeed on the other in mph)
http://www.simhq.com/_air/images/air_011b_4.jpg
Why do I present you those infos ? Because even if the Spit mkIX can out turn the P51D, the P51D is undoubtly considered has a better end war fighter than the spit MkIX
And Why because :
--------------
The reason is simply that in reality the desire to live is paramount, but in fact for the sim jock, nothing is farther from the truth. [...] The important thing to remember here is that in contrast with the real world, you have very different priorities as a simulator pilot. For us, life is cheap, and so some of the performance attributes of the various aircraft become weighted very differently. In W.W.II, for example, speed was far more valuable to real pilots than it is to simulator pilots. A real pilot would no doubt have found a turning engagement both physically and mentally draining, due to the mix of extreme concentration, physical exertion, heart pounding amounts of adrenaline, all tinged with varying degrees of fear! No doubt that was a large factor in explaining why turning engagements were the exception rather than the rule. Around 80% of shoot downs involved the element of surprise, high speed, 1g attacks. In contrast, simulator pilots can enjoy the challenge of a high g dogfight with their flight stick in one hand and a beer in the other. The price of defeat? Nothing more than a mildly bruised ego and a few more practice sessions before the next match. If you really wanted to live, the P-51, Fw-190 and other fast aircraft are exactly the aircraft to choose!-----------------
That is why while history considers P51 and FWs as the best fighters, we gamers find the Yak3 (or even IL2) best suitable for our game.
In the same article the autor shows that the Spit MKV is an angle fighter compared to the spit MKIX. Therefore the Spit MkV would be more suitable for our turning dogfight than the spit MKIX, but military history considers the MKIX more performant
Hope its clear